AI Insights · Timothy · April 2022
Top 5 Anime Games on Android in Latin America in Q1 2022
A look into the performance of the top 5 anime games on the Android platform in Latin America during the first quarter of 2022, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2022, anime games continued to captivate audiences across Latin America on the Android platform. Here, we delve into the performance of the top 5 anime games, showcasing trends in weekly downloads, revenue, and active users.
Saint Seiya Awakening: KOTZ saw consistent weekly revenue, peaking at around $76.6K at the end of December and maintaining figures between $48.6K and $73K throughout the quarter. Weekly downloads were relatively stable, starting at 4.4K and experiencing minor fluctuations, ending at 3.5K. Active users showed a slight decline from 387K to 302K by the end of March.
Yu-Gi-Oh! Duel Links experienced a significant revenue spike in early January, hitting $103K, before stabilizing between $27.8K and $56K for the rest of the quarter. Weekly downloads remained steady, averaging around 26K to 32K. The game started with 314K active users and saw a gradual decrease to 263K by the end of March.
The Seven Deadly Sins had a strong start with revenue peaking at $57K in early January but saw a gradual decline, ending March with $21.5K. Downloads followed a similar trend, starting at 27.6K and dropping to 18.2K. Active users fluctuated, starting at 155K, peaking at 186K, and ending the quarter at 144K.
DRAGON BALL Z DOKKAN BATTLE showed a sharp decline in weekly revenue from $38.5K in early January to as low as $5.7K in February, before stabilizing around $6.3K to $19K. Downloads started strong at 218K but dropped to around 66K by the end of March. Active user numbers showed minor fluctuations, starting at 311K and ending at 235K.
DRAGON BALL LEGENDS had a varied performance in revenue, starting at $39.4K in late December but dropping to $2.8K in early February, with minor peaks and troughs thereafter, ending at $11.7K. Downloads were relatively consistent, ranging from 53K to 68K. Active users saw a slight decrease from 362K to 306K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.